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Poor Kiara hasn’t figured out yet that these games are all about rolling TOWARDS the boss and keeping your face buried in his ass so you can sneak in hits as often as possible.
The big scary monster man is meant to intimidate players and psychologically deter them from getting close, which is actually a detriment to their success, this creatingly the “death loop” dark souls has become known for.
The trick, you see, is to stop being afraid. Overcome your fear and learn to stop avoiding the boss, instead confronting him head on. Hope you read this Kiwawa