>>13493311I started playing as a Watt main but gravitated away. There is a very low chance that JPs will ever play Wattson because of her passive-reactive playstyle compared to Caustic and even Rampart who can push and play aggressive.
It's similar to Gibraltar where competitive teams use Gib as a means to traverse into final rounds, Wattson can possibly entrench a final ring's spot very well but it's a matter of getting to final rounds and having open areas = stuck with the Pylon while the fences are just to "dissuade" aping if you can even set up a perimeter without taking unnecessary damage.
The shield regen passive and pylon shield regen make are obvious thoughtful features that allow her to make risky fences in the open but it's still an unattractive playstyle that takes time to set up.
The same meme players have about Caustic applies to Wattson where "just set shit up, never shoot gun" is more apparent especially during hotdrops, if you set up fences you are not looting fast enough to defend yourself from a nearby squad, if you loot and shoot you're just relying on the shield regen which might not really be a factor depending on how active the fight is.
It's hard to discern growth as a Watt player because it's less about people getting hit by fences and more how many pushes were stopped by fences, how many times you were able to do that trick where one node indoors, one node outside the door to break and zap someone holding or trapping a team inside a house(which still doesn't provide an immediately tangible benefit that grenades wouldn't replicate).
It is fun to play aggressive with Watt and just play on her passive and pylon shield regen doing hit and run + lowered downtime on using cells but it is just all in all hard to make the character's kit shine without a coordinated team.
Feels bad but I'd rather watch streamers play Crypto over Wattson unless they have their APM augmented by several gallons of energy drinks and can fence+shoot immediately.