>>91564252I started playing fightans in 3s with dudley so I have the idea that using specials for neutral is bad since machine gun upper is shit if it's blocked, that as well as playing characters that have reactable "neutral skip" specials or needing to use resources to make them not shit on block or even rewarding on hit. Though this was flipped in my head when I saw yesterday that HOS' rock it is +3 so it made me realize that I should fuck around with neutral skip specials, I wanna get more into +r
Seeing you say jamie's neutral is bad because bad neutral skip specials/bad interaction with universal mechanics stood out to me as I mostly try to play around with normals, leading me to use neutral specials as a "fuck it" rather than a tool to use commonly, so I wanted to know what drove you to play a more "committal" neutral in my eyes since I see specials as something that will end badly for me if blocked and not much reward if it hits. I know shit about soul cal and smash64 to me was the game where I chose kirby and did the rock move so I can't make conclusions
Also the cow game is Fighter's Destiny I think