Quoted By:
Biome are tricky, they mix up really smooth gradient like desert to rainforest with really sharp boundaries like those found in mountains. I think I've finally settled on a workflow that works for what we're doing though, I just need to put together material that look good for each biome now, hopefully I can reuse one with hue shifts a bunch of times.
If you're around, how is the map going /meat/anon? I keep finding neat details, like the island you added in the /luna/ waters.
t. /3/DPD