>>83473596>would you be able to cast a trap on the turn you set in in this scenario?no
>Could you provide and example of a card you'd design as a trap and one you'd design as a geurilla for comparison?noting set in stone and im just spitballing but
"mods!" as a trap (4 mana, When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.)
"technical issues" as a geurilla (3 mana, Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 1 damage to your opponent for each)
>So we couldn't have a Chain of 3 effects, allow one to resolve, then respond to effect 2 with "effect 4" before effect 2 resolves?yes, unless you have a form of targeted negation that you activate before you start resolving the whole chain
>>83473764chu~