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Forgive my autistic rant about this game but I really need to get it out of my chest after having really thought about it when I beat it. I've mentioned before not to buy this game unless it's on sale, and I still think that's the case, but I also think the game's actually a mess when you REALLY look back at it.
As I've said before, the game is piss easy. And normally that'd be OK if the harder modes weren't so trash at making it difficult instead of doing the lazy copout way. But regardless of that, I can imagine the reason why is because they didn't want to Skill Issue people who liked the Cult Simulator parts (that is what's primarily the mess about this game, too).
In the game you do sermons to unlock Rituals and Doctrines in order to shape how your cult functions. That's cool, like very cool, because you would believe you have a choice, right? Well, you technically do, but when the choices are so fucking imbalanced it becomes worthless. WHY would you choose "instantly harvest every crop that's up" over "get more fish while fishing?" Why would you choose the cannibal trait over the grass trait when one can piss off the more shitty followers while the worst the other one does is make them shit on the floor? Like yeah if you want to "play the asshole" you'd choose the "worst options" but you're fucking gimping yourself for literally NO reason. And I say gimping because you have to be actually braindead to not be able to keep up their faith even through all the more garbage picks. It's just genuinely a waste of itme.
Like the only "proper" asshole thing to do is choose to prematurely murder old people to make your cult happy. Which is an option. Also fuck this game because you can make food that has a 75% chance of killing someone and it's considered a "natural death". I'm still mad.