>>76046213SS13 is a crazy 2D spaceman game whose source code is a nightmarish collection of ideas that countless devs have added shit to over the years. Originally it was largely focused around shit like simulating the atmospheric flow in the station and I shit you not ever fucking square on that map has data regarding the concentration of the number of molecules of different gasses on the tile, and calculates shit like displacement of gasses as people walk through the tile or the equalization of molecules to adjacent tiles if someone leaks some gas somewhere. It's why the server will start lagging to shit if the station catches on fire or starts suffering major hull breaches.
One of the most humorous ways that I ever killed someone in SS13 is that the different flavors of soda and soups in the vending machines contain trace levels of different chemicals. I mixed a bunch of drinks together in a toilet bowl to create a lethal concoction of dozens of reagents like mercury, neurotoxins, absinthe, swedium, and mashed potatoes and then used a secret-agent injector pen to inject the unholy concoction into my target. My target's movement controls were reversed and he became instantly blackout drunk. He tried to scream for help over the radio but his cries were ran through chat filters that changed his text into what it would be if the swedish chef was blackout drunk. In other words, completely illegible "hurbidgerbirdigibble."