>>578392What do you mean sounds too complicated? You use VSeeface, capture that data which the app supports, then transmit that into Unity or whatever other program. There's multiple guides on it and it's one of VSeeface's more interesting features. From there, she's most likely just got her model rendered in a scene and uses facial mocap because in order to do this, her model needs to be rigged liked this, which I don't believe Vseeface or any of the more commonly used apps support unless that's changed.