>>23236340I generally have nothing to say against what you've brought to the argument here.
>I will largely say it strongly depends on implementation of how the multicoin scales with the volume>old fags stay ahead for months as a result of time in the game, and the only way to fix that is nerfing dividendsYou're right about both of these points. There will need to be great thought put into the implementation, and I suppose it is necessary to nerf divs still. Maybe. I don't know.
I'm not bored and I hate talking about these things kek, we are not the same in that regard>>23246911My head is a dumpster fire right now, please excuse me.
>in truth it's the rich that would benefit from multicoin expansion, as they would be able to utilize it to its fullestI thought about this for a good half hour, and I think you might be right. This will need further thought, but to be perfectly honest with you I am very tired right now
which doesn't work well with my natural retardation. Maybe I will revisit this later to either contest it or find a solution that works.
>The point isn't for the game to become a time sink. The point is to make it fun and rewarding - to award strategizing and doing reps rather than monitoring the market non-stopBack in April I felt rewarded when I found an upcoming stream that was going to do well since I would make a large profit off it (that I could retain). I felt rewarded for finding the perfect balance of coins to sell at the next adjustment (since I had to account for the extreme speed at which these prices fell). I do not feel as rewarded for chasing inflation so that I may gain a few positions over two or three months. If the multicoin expansion goes forth, those rewarding aspects of the old game will come back. Not perfectly, but they will come back.
I am not suggesting you monitor the market 24/7, I am suggesting you spend half an hour or longer of your day looking for popular streams and buying accordingly.
Guerrilla streams were fun to watch out for (you would need only look at holodex every few hours to take full advantage of them)! If a coin dips absurdly low and the chuuba's next stream is in two days, you must decide whether it is worth holding those bags through the next two adjustments. That is something that interests me, something that I like to think about. I don't want to have to stare at a graph that tells me which coin's monthly rate of appreciation is the best. I want the game to be fun, and fun is what I mentioned here:
>The main idea of this is to let you move your wallet around a lot before the next adjustmentEvery day will be a significantly larger win or loss. If you're in the green, you FEEL like you're winning. It used to be the case that most days were green, since players were responsible for changing their stacks around daily (and most players weren't idiots). If you started your day off in the red, you really screwed up. The psychological effect of that green/red thing is huge. I want to clarify that I am more concerned about fun than anything here. That is my main aim, to make the game more fun.
Your dividends idea seems exciting but, as the Kenzoku said, I would like to see it simulated and expanded upon before it is implemented.
I may go to sleep a little while after I make this post, but I'll try to respond to any replies once I wake up.