>>4791034Control smacks you upside the head when you try to do stuff with counters and blocking effects of whatever type
Aggro nukes you super fast and super early in the game so you're dead before you can even do anything. Shitty people play this and I swear I'm not biased.
Midrange is a balanced playstyle. It has enough fast options to not get nuked by Aggro but needs to win before Combo gets where it's trying to go.
Combo decks build up one or more specific, special combination of effects or cards to create a win condition that is more or less unstoppable once they get all the pieces together.