>>8832023True the goal here would be helping keep up motivation long enough for it to form habits.
Entertainment is a good way to do this. It's why basically everyone in the education sphere is obsessed with "gamifying learning" right now, because the first one to crack it for a general audience is going to redefine education until brain implants are common.
It's also why I'd be wanting to do a lot of educational streams. Since repeating things for new viewers wouldn't be as obvious when spread out between educational and gaming streams.