>>21694012It's up to the team to weight the pros and cons, Watt teams should avoid open spaces to begin with or at least play a spot with more than 1 big rock. Even if a Watt team is caught in the open, if they hunker down behind whatever cover, the Pylon immediately wastes all enemy grenades which is generally what comes next and protracts the fight. Getting no value from nades and being delayed is usually a sore spot because either you win and get shit loot or no loot because of third party or you get third party'd.
You can also always get Watt and Gib on the team with a weakness of having to pick Wraith/Ash(better rotation options) or Path/Valk(for beacon but weaker rotation options).
It may be April but there's always time for my prized Padoru.