>>13202161Unsurprising, I was a day 1 player but the game's balance was always bad but what really sealed the deal was the amount of reused cards which just switched over from one class to the other. No class was really unique outside of few very core mechanics(which fluctuated in strength).
I spent too much money on a game even knowing that it was flawed at its core(Haven/Bishop being natural counter with resource denial towards Shadow/Necro pigeonholed them into making either class too weak or too strong).
I feel like Nazuna and Nose got more enjoyment out of it seeing as the PUBG and BR format meant that many games are unwinnable sao it's no biggie to lose a card game where you know if you're winning or losing by turn 4.