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missed the watchalong, was making tea for the family. Damn it.
Anyway, wadchamp here with some stuff I was working on yesterday.
Been fiddling with dummy sectors to make slopes and fake water that you can actually swim in with a colour filter on screen to make it look underwater.
Cool stuff, using it to make the player start a bit more interesting.
Struggling a bit with coming up with an interesting layout, trying to incorporate room designs I've looked at recently. I need to move away from bevelled rectangles.
Might not use this sewer. Trying out prefabs but it feels too samey and the slopes don't play nice with the water sectors.