>>93248929https://www.youtube.com/watch?v=bXRannVwKkcSame concept he had, but my idea is even simpler: remove movement altogether and any other options just to focus on parry, grab, and attack.
Uniqueness between characters is achieved through their songs. Lets say you pick Gura vs Mori: first round, the fight is to the beat of Gura's Reflect, in the second round, it is to the sound of Mori's Red, and if there is a third round it would be to the sound of a song they made together, [Q]
"Knowing the match up" in this game means knowing the other guy songs too