>>837754Part of it was the changing writer atribution from 1 to 3, but part of it was also unavoidable. ME1 was fantastic because it was this amazing universe that was new, mysterious, and ripe for exploration. No matter what they did, the subsequent games were going to have to flesh out and explore that universe. Giving answers to progress the plot, but that also destroys the mystique of the world you're playing in, and removing the curiosity to explore it further.