>>82435240>>82318159https://files.catbox.moe/rq7njx.pnghttps://files.catbox.moe/f3n8rd.pnghttps://files.catbox.moe/g3j4un.pnghttps://files.catbox.moe/v5bvsa.pnghttps://files.catbox.moe/j2bufe.pnghttps://files.catbox.moe/0nff6h.pnghttps://files.catbox.moe/ixgsy4.pnghttps://files.catbox.moe/wju8ee.pnghttps://files.catbox.moe/0ba3bz.pnghttps://files.catbox.moe/1otw75.pnghttps://files.catbox.moe/seveso.png>>82437954Hello, thanks Ririka works on this model after going through my process but I had to redo Raden and Hajime, faces went weird after upscaling.
Not too sure how I should go about tweaking the model mix, should I edit one model from the existing mix and build it up to the current recipe and then test to see if it did anything? Or do I mass merge intermediate models all at once and mass test at the cost of disk space?
Or perhaps my woes are from the artist mix that I've stuck to all this time? oh model mixing hell is real
>>82438549If you used pony it's still where it was when most of us moved to it at the start of the year, it's all just artist mixing to get something good looking. So you can get NAIv3 results but not as easy or as effective.