>>107308825 sorry i need somewhere to post my design brainworms that's not main
i wanted to figure out what margo meant by the 3.0 model being more rendered than the 2.0 model. directly comparing them (3.0 is left, 2.0 is right):
- 3.0 coat sleves have more well-defined wrinkles
- 3.0 boots have a more detailed rubber texture as opposed to the matte texture 2.0 has
- tactical gear might be a smidge more detailed? it might just be me though
it's less apparent above the waist which is probably why friends tell her 2.0 is more rendered
also sorry for not including their heads the left screenshot is one where her head is straight up offscreen