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I've been having fun with this game so far, but damn if it doesn't feel like I'm almost always walking a tightrope with managing corruption where one wrong calculation could mean the difference between winning or losing. I do like it when I get a grasp of a character's mechanics and I'm able to build up to bigger and bigger turns.
Also, using dice instead of cards basically means you're actually holding six cards instead of one for each die in your hand. There's also two drawbacks with this system and those are, that dice can use similar symbols and so you often need to check all the faces to see which dice is which for purposes of rerolling or copying, and that you often need to check what symbols do over and over again because there are quite a lot of them and the iconography is not really intuitive at all.