>>107328487the adventures are cool it's just that AD&D (and most of D&D itself) is a bad game, AD&D can get a pass looking retrospectively because it was the first time people really tried making it
stuff like
>turns take too long>too much crunch/bookkeeping>no resources mediating disagreements between players>guidelines on how to set up adventures that don't fizzle out half way through the nightI've been out of the ttrpg scene for like 4 years now but I assume a game released recently has figured out how to make the actual game part play better than something from the 70's