>>109075236One thing I learned recently is
>you will never experience "playing Minecraft for the first time" againand, likewise, nor will the girls meaning every time they play, every new world they start is a less enjoyable experience both for them and the audience.
I remember the panic screams by Haachama being chased by loose creepers, Pekora building her portal based gold farm and teaching Moona "infinite water", Moona trapping Miko under her stairs and chasing some dogs to gift Sora ...
After they learn the game and go past the "Iron Age" it's over. They can't even start fresh again because they can't unlearn what they learned.
That's something Minecraft devs should fix, they should fix this "end game" problem by creating an increasingly less forgiving world as the player gains experience so they never "beat the game" in the sense of making every peril no longer a threat.
>Obviously wasn't as good since I don't have any idea who any of the girls are.That's what sets Hololive apart. The greatest strength is the shared audience and the interpersonal relationship between the girls meaning even a similar environment outside Hololive won't be as enjoyable because 1) you're not part of their audience 2) their audience is not shared and 3) for a server like this there is no "interpersonal relationship"