>>10004624>Has there ever been a unit in Hololive this panned/disliked?Most reasonable critics >here don't have a problem with the "unit" itself in general, only with the corporate execution surrounding it. It's great to have Gura, Ina and Aqua, Marine interact, and I hope they'll do it more now even after the manufactured "project" part is over and they're hopefully more comfortable around each other.
The high-point so far has been the minecraft collab, and you know guess why that is? It had the least amount of corporate interference, just the talents interacting relatively organically and goofing around. The first MariPa had a chaperone, the Umisea animation shorts are soullessly scripted, and the supposed culmination of the project and "end product", the song, was rather underwhelming. So they were at their best when Cover meddled the least, and if they continue in this direction further, at least something good will have come from this forced corpo project.
>If it was hated this hard what does this mean for the future of JP/EN collabs?It will mean nothing, why would it? Whatever metrics Cover has set themselves to gauge the "success" of this project, it's certainly not "like/dislike % on youtube?" (which isn't super bad anyway) or "how is the reception on 4chan?". If it gets them whatever view number or sales number targets they have set, they will consider it a "success".
Also, asking about the "future of JP/EN collabs" in a general sense isn't meaningful, as most collabs are organized personally between the talents themselves. What you rather mean is what it'd mean for "corporate unit projects" specifically, and it's not like this will impact their planning on those in any meaningful way either way. Again, why would they consider this project a "failure"? Our personal feelings on the quality of the contents aside, Cover has other metrics to look at what constitutes "success", and it'll probably meet those. Corpo unit projects were always a thing, and will continue to be a thing in the future.