>>102838408imo it's fine to drop a game if it's too long to finish within 3 or so reasonably-long streams and it's struggling to hold the attention of either the chuuba or the audience. I want games to be finished too, but some games are so long that finishing them on stream would mean dedicating your channel to one game for potentially weeks on end. Obviously not viable and I completely understand letting it go.
I also understand if the streamer just isn't having fun, or if the game is obviously proving to be bad for streaming. That's kind of annoying but I'm not going to begrudge someone for stopping a game they dislike. First thing that comes to my mind here is Ina playing the Talos Principle - I would have liked for her to finish it but it would have ended up completely unwatchable because she struggled so hard with the basic early game puzzles, so I understand why she didn't continue.
What pisses me off is when they ARE actually having fun and the game can be completed in one or two more streams, but they drop it for no reason. Why? Is it laziness? A short attention span? It can't be numbers, we know the first stream of any game always gets watched the most but it's not like just a couple more on the same game will kill your ccv. It's genuinely baffling.