>>107562200It's been stipulated that the cost of developing that shit is similar to tripe A(ss) games, how much do you think it costs??? they can hold all of the events they want but it will not make them gain money.
If my concert makes 20k but maintaining that shit costs me 40k then it's a loss
>Maintaining a AAA game monthly costsmillions of dollars, primarily driven by huge teams (hundreds of staff) for live service, plus server hosting, marketing, continuous QA, new content, engine licensing, and operations, with some reports suggesting annual figures over $200M