>>1264695 >>1266678So I looked into it for you- unsubscribed from every mod except those listed in that paste + the dependencies for the Cold War pack.
https://pastebin.com/FSjMnGuM Here's what it looked like:
https://files.catbox.moe/22z1w2.jpgAlthough they're missing a few parts, the armors and the colors are correct.
The only other differences I could think of are that I'm using Beta Community Highlander instead of the main one, but that they both do the same thing and don't really effect cosmetics.
Unrestricted Customization, a dependency for the Cold War Pack, has two of it's own dependencies. I forgot to sub to them for the test in the above pic and it still worked, but maybe not for your instance?
Other difference I could possibly think of is that I have all the DLC. Again, that shouldn't effect how custom workshop parts are put on, but maybe?
Again, just to clarify, you are running this for WotC, right? It won't really work right in vanilla xcom 2 since it doesn't have nearly as many part slots for your grunts.
A few more cosmetic mods that I use items from on multiple operators (Again, if you're subbed to the cold war pack, you can see in the pic linked above that gets you 80% of the way there for most of them. I didn't want to list a massive amount of cosmetic mods for people to jump hoops through when one armor set gets most of the way there and some tinkering on the user's end could finish what was missing.)
Warden Gear for the neckscarf:
https://steamcommunity.com/sharedfiles/filedetails/?id=892409062TPP Soviet Unifroms for the gatorneck:
https://steamcommunity.com/sharedfiles/filedetails/?id=1133321949MW2R Cosmetics for the altyn helm I use on Big Red Heart and Risu's Nut-4:
https://steamcommunity.com/sharedfiles/filedetails/?id=2106064327Capnbubs Acessories for the ballcap + Headset, plus some of the berrets:
https://steamcommunity.com/sharedfiles/filedetails/?id=1123427895