>>13339502Corporations offer...
>advertising to gain exposure>networking to acquire sponsorships, tie ins, partnerships and collaborations>a greater budget that can be used to increase the production values of streams, increasing their artistic quality and outcompeting independent chubas at presentation In a sea of talents that are all relatively similar, marketing, networking and production values become the main differentiator. The only other path is being spectacular, innovative, or just really good at pandering to the algorithm and lowest common denominator in order to amass a bunch of normalfags fans who'll shill the chuba on social media.
Saturated markets are hard to break into, especially by directly competing with large already established players. Specialized niches are more risky, but much easier to secure a fanbase in if the chuba has a genuine interest in the field. It's basically a choice between trying to build a resume for and network your way into Hololive while praying to get in, or actually earning success by doing one type of content really well and building a dedicated viewerbase around that.
As a rule of thumb, variety content gimps 2views who should instead be focusing on bandwagoning trends and/or picking out one or two character defining games/hobbies/interests/etc that their content will revolve around