>>13970062DnD is way more of a high fantasy "Make your own adventure" setting. Does your party want to blow city up? Kidnap princess? Involve pants removal in solution to every problem? Sure, help yourself.
WoD is a framework for mysteries, detectives and more coherent story telling. There are things build into a game system to punish players for having too much fun.
Result: Mori as GM want's to use more narrative driven framework, but sucks ass at story telling. Her prep work and initial set-up was decent, but fall apart 2nd session in. Rest of the Myth want to mug fairies, beat shit out of homeless and set mansions on fire, but they are stuck in WoD where this stuff punished by game systems.