>>14364520Yeah if you think about it, nobody goes to the movie theater and expects it to go like 5-8 hours all the time. People tend to start complain it's "long" when movies cross the 3 hour mark, as it's just brushing up on the natural human inclinations for how long they want to focus closely on following something. When you see a marathon of a bunch of episodes of a show for something all airing back to back on TV it's a rare thing done usually on a weekend only and even then those don't really get high ratings. If Nickeloedon is doing some all-day Spongebob thing I mean only a really bored kid with absolutely 0, jack shit, else to do is going to sit through even like half of that.
It's easy to play a game and have yourself for like 5-10 hours, because you're the one playing it - but it's another thing to expect people to be happy to sit there and watch you for 10 hours instead of doing anything else themselves. You'd have to be incredibly entertaining in angles unrelated for the game to maybe hold them. When a bunch of people were newfags to Holos the sheer novelty of the concept and what they were doing gave them a second/third wind to keep it up but now that most of the audience that would like this type of media knows about it? Not anymore.
Apparently like a century ago movies used to have intermissions (or do they still in some parts of the world - I've never seen one here in the US) specifically to give people a breather. Maybe for a long stream a 10-20 minute intermission period (with a scheduled resume) time could be something. I dunno if it'd really work or not at maintaining an audience but it'd be something to see.