>>17946098>Why haven't anyone mentioned it anymoreBecause after the first initial rush, it quickly became an odious uninspired obligation that long overstayed its welcome and more and more girls exuded "ugh, I'd rather not be here / thank god it's over" -energy as the sessions dragged on, and none of them seem to be in any hurry to pick it up again, which should clue you in as to why.
If (big if) a new TTRPG ever gets started, I hope the people involved look at and learn from the mistakes of the first season.
Do only smaller, self-contained scenarios that can be completed in 1 or 2 sessions max, instead of trying to force it into being an overambitious season-long "series". Also most importantly, instead of trying to coordinate too many people over too many timezones just because you think it absolutely NEEDS to always be a full-gen collab (which invariably always leads to some girls being always grumpy tired nonresponsive, and scheduling nightmares lead to sessions being spaced out so far apart that everyone has always forgotten everything again), rather just make it with a smaller group of 2-3 people max, but whom are at least full focussed and highly committed instead of deadweight. Quality, not quantity