>>17978774Gura and Kiara have remained hot for the series all the way through. Ina was along for the ride, but she did good as a low-impact support character. She basically played herself, which is fine considering it's her first time. Amelia was a total wildcard every session. Sometimes she would be on fire, others she was a dud; TTRPG isn't for adhd-Apex-addicted zoomers with no patience.
>>17978838> Damn shame it was ran by Mori of all people thoughBrainlet take. Calli went into this with the disclaimer that she had the most experience of anyone in Hololive, but she said out of the gate her GM'ing was still apprentice level, and she would see how well she could handle it. Considering the circumstances, she did very well, including music and atmosphere to the best of her ability.
The best ways they could've really pushed the project to absolute perfection-tier:
>Become more intimate with OBS.I don't know if that program is shit or if every idol using it simply fails to bring out its full potential, but technical hiccups were a thing. If they could iron that shit out, it would've helped immensely.
>logisticsThis one was a killer. The best sessions run around 4-8 hours, and their best session just so happened to be the one that ran that long. Three hours is good if the pacing works, but two or less? Not gonna cut it. Again, trying to find the best middleground for a global event is next to impossible.
>prepCalli came to the table prepared most times. The others didn't pull their weight, as their lack of memory and familiarity showed. A 30-minute, nonstreamed presession to get everyone recapped and comfortable would have worked wonders. Just on my end, had I been a member of something like this, I would be up and ready four hours early. This was a great opportunity for all of them, and seeing instances where they weren't giving 100% was infuriating.