>>19261675...but this is exactly the shit I'm talking about. If you're going to whine about her "not trying," you have to answer two separate questions:
>Did she actually not try?>Why does she have to try?Have you not seen her try to beat a difficult/gimmicky boss in any random game, get tilted off the face of the earth in 2 seconds of an attempt and immediately say out loud GG go next?(paraphrase) Repeatedly? For hours? Her style is to smash her head against something repeatedly, gradually losing chunks of her mental stack during that time, before eventually finding a mental reset to figure everything out. If you can't be assed to do reps, just watch Hollow Knight 8 and 8.5 for the condensed version. Do you have a citation for her performing well in any PvP and/or partial RNG game, like a BR or something? All I've got is her doing well in tightly scripted PvE with little to no RNG. That's also how MK played out - most of her practice was vs. downloaded ghosts, but she couldn't handle PvP or RNG in practice or tournament.
Once you realize that yes, this is in fact what Ina trying looks like, you then have to ask why she even has to try at all. Was anyone expecting the weaker 2/3rds of the "everyone is here" colab to try?
>>19262239I'll agree with the reduction of art streams (she's said it outright), but disagree heavily with game playthroughs. Unless you're under the impression that Ina is unenthusiastic for Bastion, Ender Lillies (self-drawn themed thumbnails!), Wonderful 101, Bayonetta 1, Splatoon 2 Singleplayer, MonHun, Nier Automata and Pokemon BDSP. Y'know, the list of longer games she's actually finished on stream? Sure, her viewers may dislike the games on that list (Bastion especially), but Ina? There's also the two weeks of forced absence in the last month + this week of travel that makes things seem sparser than usual.
It's also strange to accuse her of not leaving her comfort zone while also accusing her of meh playthroughs - when that's literally her venturing outside her comfort zone? Like the pile of 2-4 hour long indie games played to completion? Or the sudden rush of produced music and MVs? Was NGO within her comfort zone? Has she done a live reaction watchalong before? A cleaning stream? The solo VR streams? The MK tournament test stream - a group colab in almost completely Japanese where she went way harder than any group colab to date, except maybe the current group off-colab that she had to fly out for? If anything, I'm pretty sure you want her to go back into her comfort zone; and I can relate, because I used do chores to her Sunday gesture/doodle streams.
Like I said, conflicting demands, and I agree with being sad about the reduction of drawing streams. I also know Ina said no to white knighting, but as said previously I'm getting the sense she's also trying to intervene more than previously.