>>2267916all the weapons feel smoother (with the exception of greatsword, slinger burst made TCS spam easy). somehow, even sns was made comfier, and now feels like the strongest weapon in the game. helm splitter on demand or guard pointing into a perfect rush, sns does everything better!
being able to switch movesets out adds a ton of variety to hunts, but I'm sure in time almost all switch skills will be ignored for whats "optimal"
the level designs are very well thought out and gives a lot to do when chasing a monster between arenas. mhw felt silly when everyone would call the mount and conga line auto pilot to the monster, occasionally running past something to pick up.
and good god there's so many little details, a lot of people worked very hard on the game, and it shows.