>>24382346If you have zero confidence, and don't hold a pen/pencil often, you type all day and haven't written anything in a decade, etc., unironically start by tracing to learn to move your hands. Obviously this is a HORRIBLE habit in the long run. Only do this if you are worse than a 10-year old, and only until you feel you understand how to move your hands again, but print something out, put some wax paper over it, and following the lines like you are a kid.
After a while, begin trying to imitate some line art by looking at it and sketching. Emphasis on "sketching". You aren't trying to make a perfect line in one go. You make multiple, lighter strokes that collectively build the shape you want. You will suck at this. It will be discouraging. But sucking is the first step to being kinda-okay. None of this is "real" art education, and more of a hack to give you the confidence that you can do this at all. Someone else did the thinking for you, and you're copying it to learn to move your hands.
A huge warning:
Doing it this way will cause your style to lean in the direction of the artist you've been copying. Take that into consideration. Don't use sakuramochi as a reference if you aren't looking to learn to draw bug-eyed chibis.
After you have the confidence that you can perform the motions, you should start actually learning to draw. Read guides on composition, figures, color... a whole world. Explore and develop your own style, and do your reps. It's really about doing your reps. Many artists have made visual guides breaking down their thoughts on all of these. Searching Twitter you might find them, but their search sucks. If you can't find anything there, then for all of its dreck, DeviantArt has a surprisingly decent repository of these kinds of guides.
Also do your reps. The best "strategy" for learning is useless without doing your reps.