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HoloCure - extracting Sprites and Audio files

No.27233129 View ViewReplyOriginalReport
Hey guys. Check this out. I figured out how to extract HoloCure's sprites and audio files.

Watch this video tutorial I made: https://files.catbox.moe/nbxwj0.mp4

>Step 1: Download the HoloCure game (if you haven't already)
>Step 2: go here and get this GameMaker extraction tool - https://github.com/krzys-h/UndertaleModTool/releases/tag/bleeding-edge
>Step 3: Download the one that says "GUI-windows-latest-isBundled-true-isSingleFile-true.zip"
Note: Although this tool was made for extracting sprites / audio files from Undertale, the tool now also works on other GameMaker games such as HoloCure.
>Step 4: double click on "UndertaleModTool.exe"
>Step 5: go to File and click Open. it's gonna want a "data.win" file, which should be located in HoloCure's game folder. The data.win file is where all the sprites and stuff are kept.
>Step 6: after it finishes loading, go to the Sprites folder and it'll let you view and download any sprites in the game.
>Step 7: under the sprite, there's a button that'll let you export the frame as a PNG.
[spoilers]I found some interesting stuff that's already in the game, such as Fubuki's idle sprites![/spoilers]

For audio files, they're not stored in the data.win file. Instead, they're located in the "audiogroup1.dat" and "audiogroup2.dat" files. (Which are also in HoloCure's game folder)
>Step 1: For audio files, go to File and click Open. then pick either "audiogroup1.dat" or "audiogroup2.dat"
Note: audiogroup 1 contains the longer tunes and songs in the game, like the stage music and fanfare music.
Note: audiogroup 2 contains very very short audio files for the attacks sounds and other short miscellaneous sounds.
>Step 2: you can listen to these audio files and can also export them as WAV files