>>29474244>It takes hours to fight through the insane UI before you can do basic stuff like arm your guards and it’s basically a stack of 20 filters for the general audience.Yeah but anywhere from few to a dozen hours depending on your learning speed is worth it for the endless hours of joy afterwards. Also DF is one of those simmy games that was also good as a semi-idle game before idle games were a thing. With its semi-autonomous nature, once your fortress is advanced enough it can self-sufficiently run (obviously not as well as if you micro'd it, but DF is made by a guy who explicitly says stuff like "i don't care about balance in single-player games" and all the coolest forts forego efficiency for inspiration) for decent stretches of time, until big happenings either entice you to zoom in and see what's going on or force you to give out new orders, make adjustments, etc. if shit's going down.
This is part of why BRs became such a streamer genre. The huge amount of downtime while running around looting and moving to the next fight instead of actually fighting allows you to seamlessly game and interact with chat
DF has the same potential believe it or not