>>2946056they need to go HARD on the keyfabe and lore, and also do a lot more than play games. I want them to do table readings for plays, have zatsudans underwater, actually create interesting content. The girls are fine and all but the cooking streams are all shit and boring and have no experimentation because the girls have zero skills. Drawing streams rarely go outside of the "watch me draw and talk sometimes" and into stuff like experimental image processing and talking animation techniques. Music streams are something only mori does and she does not do enough of them. I want regular actual content creation, not videogames. Livestream dance rehersals, or lore concepting, or 3D modelling their own stage, or putting on scripted live skits. Compared to the girls they need to amp up the performance aspect 10X, I don't care for videogames and never have, but the bar for male content creators in the keyfabe space is already way higher than for females. They need resources and they need to be actually skilled in utilizing them. Kiara is sadly the highest effort in this category of higher quality content just because of holotalk, and that barely meets the minimum levels honestly. Make sure they're an actual content centric group, and give them all the tools and freedom to do their own thing. The stars already have fairly loose management compared to the girls, just assemble a gen with actual production experience and let them go crazy. Actual high spec male content creators are already leagues ahead of what Hololive has done with over a hundred employees, if a whole group was actually assembled to work on stuff together they could blow past anything the girls have ever done in a couple months. The whole concept of "Virtual youtuber" has fucking stagnated with the game streaming shit, Chama was at least attempting something different. It was rough on the edges and unrefined and not well planned, but just that brief low production value schitzo arc already got a big mark on the community just because it was SOMETHING new. If Cover wants to remain at the top they need to expand past "games and singing" and into "narrative and sequential productions." This is the inevitable future of virtual production, and not embracing it will kill Cover.