>>3666433I will give you a better argument than the downs anon:
>Disney has been involved in every marvel or starwars flopStar Wars? Fair. Marvel movies has been mostly hits unless you're just being contrarian.
>People buy kingdom hearts for the Disney segmentsUtter nonsense. Disney segments are the initial hook, but are of little consequence to actual fans of the series, which is why they:
>have minimal relevance to the story at this point>Nomura fart smelling is all about the light and the darkness' darkest darkness and pretending it's somehow profound.It's not fart smelling, it's just camp, and everybody (but you) is in on it. It's no different than shounen powerups or isekai harems or... anything in Jojos.
>Belts, spiky hair, belts, the most distilled anime outfits, beltsAgain, the above. I'm surprised you didn't even mention the enemy design, which is the most outlandish in this regard.
>The Grand finale of 3 involves the villain needing a hero to attack him as the next step in his plan. He kills love interest to get sora to attack him in rage but then sora stops trying to kill him and watches him put the final touches on his plan. This villain then gets to go to heaven with his best friend because deep down the moustache twirling murderer with enough blood on his hands to fill a lake is not so bad.You remember it wrong, or don't have the full picture (which comes from the mobile games). Xenahort did actually have semi-decent motivations. But mostly, the "shit writing" is just camp taken to the extreme. Is it niche? Possibly. But it's what its audience likes and expects from it, so you cant really say it's shit. This sort of ridiculous, no-restrictions storytelling, when coupled with this sort of production value, is the kind of thing you can only get in this series and as such, has a LOT of novelty value, which is enjoyable.
>Elaborate on what makes the gameplay enjoyable.Fantastic feeling of character progression (ability-wise) as you play through the game, probably best in its genre in this regard. Large enemy variety. Lots of combat and mobility options. Ridiculous amount of visual spectacle (again, best-in-genre, and that's saying something for a genre known for its visual spectacle).
Literal god-tier pacing. From the short level and tone-appropriate minigames to the character progression to the world structure to the level gimmicks to the various subsystems, the journey to endgame is one of the smoothest and least stale in gaming (fuck story, combat, etc, this, I would say, is the series' greatest strength).
On reaching end-game, the DLC bosses in 2 and 3 (especially 3) are among the most difficult, fun and replayable you'll find anywhere, and there are 14 of them. NO other game in the genre has this, and given the average time invested (took a known speedrunner 12 hours to complete for the first time) in them, is basically a whole game in itself.