>>41847148It's very much not a "press auto" thing, especially with Another Force which is abbreviated to "AF".
Normally it's a turn based game where you input the commands to your entire party, press the "Start Turn" button and then your party and the enemies attack in order of fastest to slowest (with some minor variations to SPD, so a 95 SPD character will occasionally act faster than a 100 SPD one, but never before a 200 SPD one)
Another Force changes that entirely; for a single turn you input your commands and your party members execute them immediately, then have to recharge before you give them another command. Think ATB systems like Final Fantasy 6, Chrono Trigger, etc.
During the AF, every hit slightly refills the AF gauge which continuously drains and once the AF gauge is empty your AF is over, the total damage you deal is calculated, and then the turn progresses as normal; if any enemies are still alive after your AF they get to hit you back.
Here's an example of a Turn 1 AF which brings a superboss down to its 50% HP stopper, then finishes it off with an end-of-turn attack:
https://files.catbox.moe/vzpc1c.mp4Here's a battle simulator (boss rush) which uses a Turn 1 AF to set up some buffs and kill the first boss, another AF on Turn 5 which is basically exclusively used on buffs/debuffs to make the bosses do no damage the following turn, and a final AF turn 9 because during AF you consume 0 MP and the final wave drains all of your MP like an asshole:
https://files.catbox.moe/8ywiof.mp4This is one of the superbosses from the sponsored streams Hololive was doing. None of them found him, and it's been so long that I don't even remember his mechanics. I think he has a stopper which was hit in the first AF:
https://files.catbox.moe/urod7a.mp4One final battle, this is actually a massive piece of shit boss because he summons 4 elemental meatshields, one at a time, each of which absorbs a different element. So characters were carefully geared to go in a specific order so each would oneshot the minion of the correct element, all during the first turn. Then a turn 2 AF which barely squeezes enough damage through all of his defense buffs to kill him:
https://files.catbox.moe/tlz72h.mp4There's a ton of strategy to employ between choosing characters, gearing them with weapons and grasta, which skills to put on and in which skill slots, buffs, debuffs, backrow characters, etc. that is difficult to convey with just screenshots and videos.