>>4274428>how does their party composition look so farWhile yes, Hunter is about handling creatures and heinous humans, it can also be about investigating and the more survival sort of horror. I'm sure Calli will keep the combat toggle on low, but even so she can easily give the players pointers on how to make their characters a bit more able to defend themselves, specially when they start facing craftier monsters who want to eliminate a Cell before it grows too big. The girls are pretty spread out on what they can do so it's fine for now, as the story progresses Calli can "lead" them to train and become more capable of fighting. But, as the nature of RPGs go, things can go completely off the rails and take a new direction, who knows!
>Will the four of them have too much overlap in some areas, or be too specialized to handle a wider range of checks?Kiara's the combat-oriented survivalist, Ina's the brain of the operation with the best skill any group could have (First Aid), Gura's a sneaky rogue, Ame's a bit of a jack of all trades but with a few interesting skills here and there. As far as a group of Very Odd Civilians who learned that monsters exist and now have to fight them, there's plenty of opportunities for them to shine.
>Is there anything that stands out as concerning, or can you not really determine that because of how Calli directs the game?Ame's character, if played by someone I don't know, would be worried about. It's like someone playing a Chaotic Evil asshole, the player thinks they can do whatever they want and use "I'm just RPing!" as an excuse for when it gets too disruptive to the other players. But I'm sure Ame knows to not go too hard on the characterization and make her fun without being a nuisance.
I almost feel the same about Kiara's character, because being too combat focused can be an issue even in a combat-heavy RPG, and it wouldn't be fun if it gets boring for her since her character can't do much else out of fighting. But that's me speaking, I like when WoD characters are closer to a regular human being instead of a Character too utilitarian for a Game, you know what I mean?