>>50798321Nah, you can swap around relatively freely but certain things are better for certain playstyles
For example, as necromancer there's a main attack that's a channeled SUCC ability that makes things take more damage while you do it but it ALSO leaves behind corpses every few seconds of channeling
You can couple that with corpse explosion to get some pretty good payoff and consistent boom-boom
Alternatively if you go heavy into blood skills, you're constantly picking up orbs that give you bonus health/temp health so you can survive better and also have decent circular AOE rather than single target/pierce like bone spear
And this isn't even factoring in legendary gear/effects