>>53045924>>53045996>>53046109Mori was clocking 10k damage staggers after doing some reps, would probably be like 13-15k if she kept Rising Phoenix, but that was only when she wasn't getting lost in the sauce after getting smacked by the same extremely telegraphed attack 3 times in a row
the biggest problem with Mori's gameplay is like... she sees a big ass windup on an attack, decides "hey, I should get my damage in while they're winding up, then dodge when they attack!" and then eats the same thing over and over since she tries to either estimate or work on pure reaction
Ina in similar situation will just stay away since she's aware that a lot of attacks with massive windups have equally massive recovery windows, and gets her damage then, completely safe
funnily enough, this is what gives Mori the edge in fighting games since a lot of the attacks Ina is the weakest again have very little windup/recovery, but very reactable active frames