>>54437858It's less about how much one person spends and more about the sheer quantity of people who try to get into streaming thinking it's a free golden ticket.
Sure, some people who shell out a lot of money do tend to get fairly quality results, because the people commanding those prices are often also public figures and are accountable to their reputation and product.
But behind the 1% of public names there is a mountain of nobodies who'll take a commission at 10% of the best's price and give you a 5% product if they don't ghost you completely. It's rife with scamming or just shit tier work and it still isn't enough to satisfy demand.
If I had any kind of discipline I would definitely become a rigger, it barely needs artistic knowledge (although it helps a lot if you want to touch up something yourself instead of asking for the original artist to edit something) and is more about autistic and time consuming work with sliders and layers.
Even just being mediocre will probably give you a couple thousand a month for years.