>>58849443For the individual talent, it's as stressful, busy or scary as they make it for themselves.
Apart from a few mandated corpo projects (and even those are, in the grand scheme of things, not that demanding, especially when you compare it to actual normie full-time jobs) you can pretty much set your own schedule.
If you have no great personal aspirations, you can get by on just the minimum, just lazily fire up the computer three times a week and play block game or whatever for a few hours, then log off and enjoy the rest of your day with your basically guaranteed four/five-figgy monthly passive income. Hell, you can basically take prolonged vacations anytime you want, just tweet out a good enough excuse beforehand (or, after you've lowered expectations enough already, you take vacations and no one's even caring anymore).
Occasionally, there will be some annoying background stuff you "have" to do, like meeting calls with managers or other buerocratic stuff you can't avoid, but that's not the end of the world, certainly nothing you can't just grin and bear it for the money.
So, most of the "stress" they have is self-imposed, that is, if the talent wants to do more than just the minimum. Stuff like organizing projects, either personal projects where you have to interface with outside people and do actual business, or group projects where most of the struggle is actually just tardwrangling other talents who might be on the aforementioned lazier side. If you want to put out lots of music for example, yeah that'll keep you "busy", but that's mostly your personal choice and optional.