>>59765696>There are people who literally only stream a single game their whole career at least once a week and still find new things they haven't seen beforeYou're right, THEY find it. They didn't invent it, they didn't create it, they didn't add anything into the game that wasn't already there.
>The experience of playing a video game is very different from watching someone else regardless.Not really because like I said with the competitive player example, unless they're a pro you're not watching for gameplay, you're watching for the reactions to events/jokes they make/cute things they do/how they interact with chat, gameplay takes a back seat
>>59765967>they're playing the game, it's their actions that are progressing the gameBut they didn't make the game, they're following the game along a line laid out for them by the devs, in the same way a video follows a flow of time start to beginning, so do games. Whether someone watches a 5 minute video but takes and hour to watch it or plays a 10 hour game over 50 hours, it's still according to creators plans in either case.
>i remember seeing a shylily clip on my feed of her reacting to a video. 24 minutes video (both the clip and the video she was reacting to), she said a total of 20 words in that entire clip, and none of those words added anything.And many times during both holojp and holoen many times during stream they'll just cease talking for periods of time.
And for many times during stream, the streamer isn't saying anything meaningful.
I don't care if the streamer talks for a total of 5 hours during a 6 hour stream, if nothing meaningful or entertaining was said, how is it functionally different from not saying anything?
That's just a scummy way to bypass the "transformative" argument, yeah you added something to gameplay, but it wasn't entertaining and it wasn't meaningful.
>it requires input from the streamer. even someone like DSP is still providing a transformative lens to the gameBut games are easy to play, requiring input doesn't matter if it's brainless shit anyway.
You don't even have to be good and try either, how many holos quit dark souls, sekiro, elden ring without beating it?
All these argument are basically arguing that gaming just barely passes the threshold for transformation and effort put into it, but in reality playing games doesn't take effort at all. You can play games when drunk/high/sick, it's really not a lot of effort at all but I guess as long as it's a 5.1/10 for you, it's still a 5/10 and passes the threshold for better than a 4/10 react huh?