>>68444074MHW has
>DPS checks>hide behind a rock or you instantly die>constant area-wide AOE (just wear a mantle lol) that you're expected to HEAL throughIt's frustrating, tedious, and unfun mechanics that weren't in the series before that, or really since. I really hope Wilds steers away from that, but map design has been awful this last generation. I'm sure it'll still be FUN, but I seriously hope it hasn't peaked on the fucking 3DS.