>>6935523There's two types.
Engines generally explore the game tree (looking through all the moves, then all the moves that respond to that, etc), and a static evaluation when they reach a certain depth. There's some more advanced techniques to improve speed, but that's the gist. That strategy wouldn't work because the engine actually 'looks' ahead and finds counter-strategies.
The other kind is actual AI like AlphaZero. Nothing works against that. It's too powerful, it can't be fooled.