>>74272138You are correct. I apologize for the vagueness. Here is a more direct solution.
Node* insert(Node* root, int key, T data) {
if (root == nullptr) {
return new Node{key, data, nullptr, nullptr, true}; // Create a new red node
}
if (key < root->key) {
root->left = insert(root->left, key, data);
} else if (key > root->key) {
root->right = insert(root->right, key, data);
} else {
// Key already exists, update data if needed
root->data = data;
return root;
}
// Fix any violations
if (isRed(root->right) && !isRed(root->left)) {
root = rotateLeft(root);
}
if (isRed(root->left) && isRed(root->left->left)) {
root = rotateRight(root);
}
if (isRed(root->left) && isRed(root->right)) {
flipColors(root);
}
return root;
}
Please note that this is just a high-level overview, and the actual implementation details can vary based on your specific requirements and design choices. Additionally, you may want to handle edge cases and corner cases carefully to ensure the correctness and efficiency of your implementation.