>>7488293Considering the fact that a lot of JP indie games made today, and a ton of games made in teh last few decades would literally have messges on them, in english even, that said JAPAN ONLY, they don't want dirty gaijins fucking up with their whole scene. I mean for 18+ games and what not I understand since who wants to deal with twitter SJWs and what not, but there are still brands in Japan that belive that maintain their brand image in any way possible is most important, which includes who can or can't or how they have to stream their games. For as bad as Capcom is, Atlus is even worse, they even will DMCA persona videos off youtube if they show of certain story segments in them.
You might wonder why they don't go hard on Twitch streamers that have been doing this for over a decade now and the easy answer (except Nintendo they have been fucking things up in the west for a while now) to that is they probably have no fucking clue it even exists and/or that the actual "real" Japanese players wouldn't know either. But with vtubing as big as it is now with Japanese fans watching they suddenly have figured it out and now crack down hard on it using the same tactics in brand protection from the 90s and onward. Ever notice that for big/trusted vtubers that do sponsored games, the game is almost always from a western company or a smaller JP one (and if its JP its almost only Gacha games), or even worse, its a Chinese game like Genshin? To these companies (Capcom, Atlus, etc) protecting their brand image and their games integrity is more important than anything else, last thing they want is a streamer shit talking their game or spoiling some important cutscene in Persona everyone has know about for 10 years. Western companies will pay someone like xqc to play their game for a couple hours for $20,000+ and don't even care if they say afterwards the game is trash because they will easily make that money back regardless.