>>77688435It has to do with several socio-economic factors but in china it's mostly because their government is starting to let their people create things. Chinese never had access to console games growing up the way we did. They would sometimes get nerfed versions of consoles but games were hardly ever released there because of the government's authoritarian control over media.
Tencent was able to convince the communist party that games were profitable and so they have started to let other people make games.
And while Korea is more open than China, their culture is arguably even more hierarchical and conservative than China's in some ways. That most likely led to them never developing a gaming industry because it was probably seen as infantile waste of time by those with financial power within the country.
Japan has always been more westernized and their own gaming industry sprang up in the 70's as a response to the burgeoning gaming market in the US at the time, which they had access to because their government was never that restrictive with media. It succeeded because of Japan's large number of artists and creatives that wanted to make games out of personal interest. During the gaming crash in 1983, Nintendo became the worldwide leader in the industry by making games that simply worked and had a guaranteed base level of quality, which companies like Atari and Intellivision failed to offer due to greedy and poor decisions made by those companies. So Japan has always had a large presence in gaming.