>>79855744In theory the "just spam jumping R2s so you get easy poise breaks" start isn't a bad idea
The issue is Morp would be kinda scared of the boss and not pressing her advantage when she would be able to
A lot of time the boss would be stuck in end-lag, and instead of immediately attacking, she'd hesitate to confirm the boss can't move, wait too long and the boss would just dodge her jumping R2, or in some cases she did realize she had an opening at all and would just the boss attack for free (I can't recall if she punished that double-magic great sword slash Rellana has once)
Just using R1s worked because she more comfortable throwing out an attack that requires less hard commitment, and even she whiff the first swing, it recovers fast enough for her to hit the boss mid-dodge attempt. Because the damage reduction hardtear she had, she also more comfortable with just trading hits with the boss as well